Re: [NtDev] Re: Silly question on IA64

Whilst I understand the “should,” people, including me, are so used to
ULONGs, pointers and the like being so conveniently the same size, and
having been so since day 1 of a flat virtual-memory space, that the
reality is there’s a whole lot of relearning and rethinking to be done.

Let me put it differently: Are you willing to swear every piece of your
own code would properly function in a 128-bit address space, with no
more than recompilation? (If you are, good for you.)


James Antognini
IBM Watson Research


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