RE: Build Environment (was RE: How to load source code in- Windbg kernel)

Thank you, Phil.

Below I quote some statements from MS Win98 DDK (CD dated May 2000).

“IEEE 1394 Bus Drivers
The Microsoft? Windows? 2000 DDK contains an updated version of the IEEE
1394 client driver development environment. Since a more recent version now
exists, the Windows 98 DDK no longer supports this development environment.
Use the Windows 2000 DDK to create 1394 client drivers for Windows? 98 Gold,
Windows 98 SE and Windows 2000.
The IEEE 1394 documentation, samples, header files and libraries are
included in the Windows 2000 DDK. This kit is distributed on MSDN?
(Microsoft Developer Network) CDs and can be downloaded from
http:</http:> http://www.microsoft.com/ddk/.
The Windows 2000 DDK can be installed on the Windows 98 Gold and Windows 98
SE versions of the Windows operating system. Once installed, the 1394
samples can be built and run on Windows 98 Gold and Windows SE as is. In
other words, Windows 2000 DDK contains updated 1394 development
documentation that applies to all three operating systems: Windows 98 Gold,
Windows 98 SE, and Windows 2000.
For more information on IEEE 1394 development for Windows 98 Gold, Windows
98 SE and Windows 2000, see http:</http:>
http://www.microsoft.com/hwdev/1394/.
Built on Friday, May 21, 1999”

James

-----Original Message-----
From: Barila, Phil [mailto:xxxxx
mailto:xxxxx@intel.com]
Sent: Thursday, September 28, 2000 12:28 AM
To: NT Developers Interest List
Subject: [ntdev] Build Environment (was RE: How to load source code in
Windbg kern el)

Please pardon me for stating the obvious, but it appears that you don’t
understand what the meaning of environment is, in this context. In order to
produce a driver for Win98, you need to build it in the Win98 environment.
That is produce by the Win98 DDK. This can be done on Win98, ME, NT4, or
2K, as long as the compiler and DDK are there. The same holds true for
building a W2K driver, you build it in the W2K environment, which is created
by the W2K DDK, which works on any OS. It makes no difference what OS you
do the build on, just what DDK you use.

Phil
* Philip D. Barila | (503) 264-8386
* Intel Corp. | Not speaking for Intel

-----Original Message-----
From: Zhou, James [mailto:xxxxx
mailto:xxxxx@asia.adaptec.com]
Sent: Wednesday, September 27, 2000 2:51 AM
To: NT Developers Interest List
Subject: [ntdev] RE: How to load source code in Windbg kernel

Thank you, Raja.

But Win2k DDK suggests to compile the code in Win2k environment. ???

James

-----Original Message-----
From: xxxxx@aol.com [mailto:xxxxx
mailto:xxxxx@aol.com]
Sent: Friday, September 22, 2000 3:55 PM
To: NT Developers Interest List
Subject: [ntdev] RE: How to load source code in Windbg kernel

Typical reason: You are using certain function that is not supported in
Windows 98 SE. Compile your code using Win98 DDK.

Raja

<< Another question on Win2k driver.

If I compile my 1394 driver in Win2k DDK on WIn2k system, then the driver
can be loaded in Win2k system. But If I compile the same driver in Win2k
DDK on WIn98SE, then the driver can not be loaded in WIn98SE system. Any
body got any idea?
>>


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