PsSetLegoNotifyRoutine

Hi,

Does anyone know what the PsSetLegoNotifyInformation is good for
? This function only stores the given pointer into the internal
NTOSKRNL variable and at some certain point will call it (when a
thread is destroyed). Does anyone know anything more than this
about the “Lego”
(What is it, what it means, does it have something to do with the
Tcb.LegoData variable in ETHREAD structure ?)

L.


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This is a function for being notified when Windows detects the case of the
PC is made out of lego blocks.

See an example:
http://w3.one.net/~carnage/lego-case/thumbs.html

Mat

-----Original Message-----
From: Ladislav Zezula [mailto:xxxxx@volny.cz]
Sent: Friday, May 23, 2003 3:15 AM
To: NT Developers Interest List
Subject: [ntdev] PsSetLegoNotifyRoutine

Hi,

Does anyone know what the PsSetLegoNotifyInformation is good for
? This function only stores the given pointer into the internal
NTOSKRNL variable and at some certain point will call it (when a
thread is destroyed). Does anyone know anything more than this
about the “Lego”
(What is it, what it means, does it have something to do with the
Tcb.LegoData variable in ETHREAD structure ?)

L.


Ziskejte kvalitu, kterou si zaslouzite. Za minimalni mesicni
poplatek vam nabizime Antivir, Antispam nebo dalsi kapacitu pro
vas Mailbox. Vice na: http://sluzby.volny.cz/product/mailpaid/


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