Hi,
In my implementation I’m running a user application which sits in a tight while loop and requests the underlying network driver to send packets on the network. THese packets are stored in a buffer in the kernel and after 1ms this buffer is emptied by the transmitter…but there seem some problem in syncing the application speed with the kernel transmit speed…can some suggest some work around…which type of synchronzation mechanism will be best suited?
Thanks and Regards,
Rajeev Gaba