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Sorry in advance if the subject doesn't fit to this forum, but I'm quite desperate to find an answer to my question and I know this forum hosts windows internals experts.
I'm trying to use a native ARM64 DLL on HoloLens 2; this DLL implements a proprietary network protocol and works perfectly fine on native x64 architecture.
I compiled a UWP ARM64 version of this DLL that works on HoloLens 2, but the performance is ridiculous, so I try to use a native ARM64 DLL (not UWP). I can link it to ws2_32.lib ARM64 version, but when I try to run it on HoloLens 2, it doesn't find the ARM64 ws2_32.dll. I searched the internet, and cannot find any information.
Does anybody here know how to use a native ARM64 DLL that use winsock2 on HoloLens 2?
Thanks in advance!
Note: my DLL is called from C# code inside Unity framework
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