What is the advantages of using windbg preview instead of the classic windbg in kernel debugging?

Its been years since windbg preview has been released, i have tried it myself but couldn’t see any real improvement compared to classic windbg.

But maybe i have missed a key feature or something, couldn’t see anything interesting in Microsoft release notes either.

My question is, has anyone actually found a big benefit in using the windbg preview instead of the classic one for kernel debugging?

They’re the same underlying engine so no real difference. The only advantages would be:

  • The new UI (I do more from the command line so the old UI is fine for me)
  • Easier access to TTD
  • Built in editor/debugger for the JS integration
  • Engine updates pushed periodically instead of having to wait for a new SDK/WDK
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